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Snowball launchers, giant-pumpkin growers, and other cool contraptions / Tom Fox.

By: Fox, Tom (Thomas R.).
Material type: materialTypeLabelBookPublisher: New York : Sterling Pub. Co., c2006Description: 127 pages : color illustrations ; 23 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9780806955155; 0806955155.Subject(s): Handicraft -- Juvenile literature | Scientific recreations -- Juvenile literature | Handicraft -- Juvenile literature -- Juvenile literature | Scientific recreations -- Juvenile literature -- Juvenile literatureGenre/Form: Puzzles and games. | Children's nonfiction.DDC classification: C745.5 Online resources: Table of contents only | Publisher description
Contents:
Includes index. -Turn simple stuff into cool contraptions: About building things: Project 1: Rocket-propelled toy car: Power up a speedway demon -- Project 2: Gravity man!: Balancing on the high wire -- Project 3: Heartbeat monitor: Make a working stethoscope -- Project 4: Constellation maker: See the night sky from your bed -- Project 5: See-safe solar viewer: Watch eclipses, sun spots, solar flares! -- Project 6: Automatic cat/dog feeder: Let your pet feed itself -- Project 7: Auto-fill water dish: Pets, like people, need water too -- Project 8: Giant-pumpkin grower: Grow pumpkins bigger than you are! -- Project 9: Snowball launcher: Throw farther and save your arm -- Project 10: Super-duper water shooter: All ready for summertime fun -- Project 11: Drinking-straw dispenser: Quick! Grab one for that tall, cooling drink -- Project 12: Hidden compartment display case: Show off stuff, and hide other stuff -- Project 13: Solar-powered pocket watch: Batteries not needed -- Project 14: Mobile thunderstorm detector: Put an AM radio to work -- Project 15: Sidewinder thingamajig: Check remote controls...and play tricks -- Project 16: Magical electricity sensor: Electromagnets and more... -- Project 17: Morse code telegraph: Dots and dashes for secret messages -- Project 18: Secret drawer lock: Safe place for your secret stuff -- Project 19: Build-it robot: You're in control -- Project 20: Brain-powered robot: Making of a moth-bot! -- Project notes -- Index. -Provides step-by-step instruction for making 20 gizmos and contraptions, including an automatic pet feeder, a see-safe solar viewer, a giant pumpkin grower and a mobile thunderstorm detector. Suggested level: primary, intermediate, junior secondary. -Concise, well-illustrated instruction in the construction of fun and useful contraptions and devices. -Concise, well-illustrated instruction in the construction of fun and useful contraptions and devices. One look at any of these gadgets you can make, and your friends will call you a mechanical genius--or a mad scientist! Build a rocket-propelled toy car or a secret place to hide your treasures from snooping little kids. Grow a pumpkin so big, even an adult can't lift it. Make an automatic dog feeder, a mechanical snowball thrower, or some storm-predicting bells. All fifteen "Amazing Stuff" projects produce toys that are more than playthings. Yet all you need are some pieces of wood, nails, oatmeal boxes, jar lids, and Popsicle sticks. And you just use a hammer, screwdriver, and other tools from around the house--plus a couple of cheap electric motors you can buy at any electronics store.
Summary: Provides step-by-step instruction for making 20 gizmos and contraptions, including an automatic pet feeder, a see-safe solar viewer, a giant pumpkin grower and a mobile thunderstorm detector. Suggested level: primary, intermediate, junior secondary.
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Enhanced descriptions from Syndetics:

One look at any of these gadgets you can make, and your friends will call you a mechanical genius--or a mad scientist! Build a rocket-propelled toy car or a secret place to hide your treasures from snooping little kids. Grow a pumpkin so big, even an adult can't lift it. Make an automatic dog feeder, a mechanical snowball thrower, or some storm-predicting bells. All fifteen "Amazing Stuff" projects produce toys that are more than playthings. Yet all you need are some pieces of wood, nails, oatmeal boxes, jar lids, and Popsicle sticks. And you just use a hammer, screwdriver, and other tools from around the house--plus a couple of cheap electric motors you can buy at any electronics store.  

Includes index.

Includes index. -Turn simple stuff into cool contraptions: About building things: Project 1: Rocket-propelled toy car: Power up a speedway demon -- Project 2: Gravity man!: Balancing on the high wire -- Project 3: Heartbeat monitor: Make a working stethoscope -- Project 4: Constellation maker: See the night sky from your bed -- Project 5: See-safe solar viewer: Watch eclipses, sun spots, solar flares! -- Project 6: Automatic cat/dog feeder: Let your pet feed itself -- Project 7: Auto-fill water dish: Pets, like people, need water too -- Project 8: Giant-pumpkin grower: Grow pumpkins bigger than you are! -- Project 9: Snowball launcher: Throw farther and save your arm -- Project 10: Super-duper water shooter: All ready for summertime fun -- Project 11: Drinking-straw dispenser: Quick! Grab one for that tall, cooling drink -- Project 12: Hidden compartment display case: Show off stuff, and hide other stuff -- Project 13: Solar-powered pocket watch: Batteries not needed -- Project 14: Mobile thunderstorm detector: Put an AM radio to work -- Project 15: Sidewinder thingamajig: Check remote controls...and play tricks -- Project 16: Magical electricity sensor: Electromagnets and more... -- Project 17: Morse code telegraph: Dots and dashes for secret messages -- Project 18: Secret drawer lock: Safe place for your secret stuff -- Project 19: Build-it robot: You're in control -- Project 20: Brain-powered robot: Making of a moth-bot! -- Project notes -- Index. -Provides step-by-step instruction for making 20 gizmos and contraptions, including an automatic pet feeder, a see-safe solar viewer, a giant pumpkin grower and a mobile thunderstorm detector. Suggested level: primary, intermediate, junior secondary. -Concise, well-illustrated instruction in the construction of fun and useful contraptions and devices. -Concise, well-illustrated instruction in the construction of fun and useful contraptions and devices. One look at any of these gadgets you can make, and your friends will call you a mechanical genius--or a mad scientist! Build a rocket-propelled toy car or a secret place to hide your treasures from snooping little kids. Grow a pumpkin so big, even an adult can't lift it. Make an automatic dog feeder, a mechanical snowball thrower, or some storm-predicting bells. All fifteen "Amazing Stuff" projects produce toys that are more than playthings. Yet all you need are some pieces of wood, nails, oatmeal boxes, jar lids, and Popsicle sticks. And you just use a hammer, screwdriver, and other tools from around the house--plus a couple of cheap electric motors you can buy at any electronics store.

Provides step-by-step instruction for making 20 gizmos and contraptions, including an automatic pet feeder, a see-safe solar viewer, a giant pumpkin grower and a mobile thunderstorm detector. Suggested level: primary, intermediate, junior secondary.

2 5 11 60 75 82 91 100 115 135 138 147 164

Table of contents provided by Syndetics

  • Turn Simple Stuff into Cool Contraptions (p. 4)
  • About Building Things (p. 5)
  • 1 Project 1: Rocket-Propelled Toy Car: Power up a speedway demon (p. 8)
  • 2 Project 2: Gravity Man!: Balancing on the high wire (p. 12)
  • 3 Project 3: Heartbeat Monitor: Make a working stethoscope (p. 17)
  • 4 Project 4: Constellation Maker: See the night sky from your bed (p. 20)
  • 5 Project 5: See-Safe Solar Viewer: Watch eclipses, sun spots, solar flares! (p. 24)
  • 6 Project 6: Automatic Cat/Dog Feeder: Let your pet feed itself (p. 30)
  • 7 Project 7: Auto-Fill Water Dish: Pets, like people, need water too (p. 34)
  • 8 Project 8: Giant-Pumpkin Grower: Grow pumpkins bigger than you are! (p. 40)
  • 9 Project 9: Snowball Launcher: Throw farther and save your arm (p. 46)
  • 10 Project 10: Super-Duper Water Shooter: All ready for summertime fun (p. 50)
  • 11 Project 11: Drinking-Straw Dispenser: Quick! Grab one for that tall, cooling drink (p. 56)
  • 12 Project 12: Hidden Compartment Display Case: Show off stuff, and hide other stuff (p. 60)
  • 13 Project 13: Solar-Powered Pocket Watch: Batteries not needed (p. 66)
  • It's Electrifying! (p. 72)
  • 14 Project 14: Mobile Thunderstorm Detector: Put an AM radio to work (p. 78)
  • 15 Project 15: Sidewinder Thingamajig: Check remote controls...and play tricks (p. 84)
  • 16 Project 16: Magical Electricity Sensor: Electromagnets and more... (p. 90)
  • 17 Project 17: Morse Code Telegraph: Dots and dashes for secret messages (p. 96)
  • 18 Project 18: Secret Drawer Lock: A safe place for your secret stuff (p. 102)
  • 19 Project 19: Build-It Robot: You're in control (p. 108)
  • 20 Project 20: Brain-Powered Robot: The making of a Moth-Bot! (p. 118)
  • Project Notes (p. 126)
  • Index (p. 127)

Reviews provided by Syndetics

School Library Journal Review

Gr 5-8-The 20 projects in this collection range from a simple "Heartbeat Monitor" to a fairly complex "Moth-Bot," a wheeled vehicle that moves toward light with the flick of a switch. Most have strong kid appeal, though the "Snowball Launcher" and "Super-Duper Water Shooter" are likely to generate more interest than the "Drinking-Straw Dispenser." Energetic writing makes all of the projects sound intriguing, and the process of creating working gadgets can be as much fun as the end result. Instructions are written in an engaging, conversational tone, with background information about concepts such as gravity and electricity woven into the text. The directions are fairly easy to follow, although the complexity of some of the later "contraptions" will require especially careful attention and possibly adult consultation. Diagrams are also helpful; several steps are often combined in a single illustration, but clear and consistent labeling makes them effective. Most of the projects use household materials, along with basic craft or electronic supplies. The last seven involve electricity; they are more complex and require more purchased items, such as DC motors and transistors. Fifteen of the projects have a clearly highlighted "Adult Supervision Required" note, mainly for use of drills, saws, or other sharp tools. This is a good resource for students looking for out-of-the-ordinary science projects and for curious and creative kids who just want to make something fun and different.-Steven Engelfried, Beaverton City Library, OR (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

Booklist Review

Does your arm get tired and start hurting right in the middle of a snowball fight? The solution to these and other conundrums (how to get maximum range out of a water shooter; how to turn a toy car into a rocket) are presented in this accessible selection of projects, many of which have appeared in magazines such as Boys' Quest and Hopscotch for Girls. The open layouts present diagrams and step-by-step instructions for projects that include a giant-pumpkin grower, a stethoscope, and a robot, and the author encourages kids to use recycled materials, such as empty oatmeal canisters and paper-towel tubes. Fox also discusses the scientific principles each project demonstrates, making this an excellent choice for classroom use. Younger kids will need help with both the science facts and the tools (notes indicate the projects requiring adult supervision), but older ones can confidently tackle several simple contraptions on their own. Adults will welcome this selection of high-interest projects that are ready-made for collaborative, educational fun. --Gillian Engberg Copyright 2007 Booklist